Humanities
  • ISSN: 2155-7993
  • Journal of Modern Education Review

Showing the “General Results of Learning” (GLO) and the “Social Results of Learning” (GSO) in an Inclusive Museum


Ioakimidis Panagiotis

(Ionian University, Corfu, Greece)


Abstract: All cultural places, especially museums, form a unique educational field that provides learning experiences connected with entertainment, participation and active engagement in the exhibit’s interpretation. If a museum wants to manage the participation, the personnel need to be in a position to plan experiences that cause the active participation of the public. The engagement has the biggest impact when those in charge can design and increase the chances for interactivity for all visitors. Lately, many museums have used a total of different steps that are called GLO’s (Generic Learning Outcomes) to evaluate the impact of their work in learning. Since then, the development of another valuable tool came forth, that of “General Social Outcomes”. The GSO’s were designed to count the social benefits that result from a museum visit, such as the level of interaction between the visitors as a result of commitment with an object or a historic place (Chatterjee H. J., 2013). Museums have the social responsibility and the ability to affect positively the lives of those who interact and contribute meaningfully in social integration (Dodd J. & Sandell R., 2001).


Key words: participation, learning, interactivity, museum





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