Humanities
  • ISSN: 2155-7993
  • Journal of Modern Education Review

Using Game-based Learning in Teaching Chinese for Thai Students with Basic Chinese Level: A Case Study of Primary School Students in Thailand


Yan Simi, Kriangkrai Satjaharut

(Sripatum University, Thailand)


Abstract: This research study examined game based learning in Chinese vocabulary learning. The research objectives included: (1) To study students’ interest in learning Chinese vocabulary through game based learning. (2) To investigate the effectiveness of game-based learning. A pre-test and post-test and a questionnaire were employed with. This paper takes 400 students for population and take 76 students. The research finding revealed that: (1) Students had a significant interest in learning Chinese vocabulary through the use of game-based learning; (2) Students performed better after using game based learning in learning Chinese vocabulary. Finally, the paper discuss and recommendation for teaching and learning. After learners adopt the game teaching method, their learning results will be better than before, so teachers or researchers should conduct the comparison of game teaching and research. It is also found in the research that teaching games are a complicated teaching method of design, creation and application.


Key words: game, interest, learning, achievement





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